Chapter 2:
Learn how to create shots, and implement shooting functionality in the spaceship.

 Game concepts:
- Implement shooting for the spaceship 0:58
- Implementing rapid fire speed control 9:24
- Destroying objects when they leave the play area and are no longer needed 11:58

iCanScript features:
- Using prefabs 1:00
- Using enable ports 5:13
- Identifying Builder nodes, class nodes, function nodes, and ports in the library 7:05
- Multi node selection and packaging 9:56
- Using the “GeneratePulse” library function 10:35
- When to use a function node, vs instance node with function ports 11:22


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