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Chapter 3:
Learn how to create hazards and explosions.

 Game concepts:
- Creating astroids 0:16
- Adding tumble effect to Astroids 3:28
- Using colliders to detect astroid hitting other game objects 4:44
- Adding explosion and sound effects 8:55
- Destroying objects when they are no longer needed on a timer 13:22
- Dropping astroids from random points 11:35

iCanScript features:
- Reusing logic using snippets 1:10
- How to remove bindings 4:17
- Creating control flow 6:04

 

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